Dual Towers
Earth Damage - 200% Vs. Light, 50% Vs. Nature
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Gunpowder | 500 | 500 | 0.66 | 1500 | 250 |
| Mortar | 1665 | 2500 | 0.66 | 1500 | 300 |
| Vulcan | 5544 | 12500 | 0.66 | 1500 | 350 |
Darkness Damage - 200% Vs. Water, 50% Vs. Light
Magic Damage
Level 1: Adds 1000 bonus damage to an attack against enemies, but drains mana with each shot fired.
Level 2: Adds 5000 bonus damage to an attack against enemies, but drains mana with each shot fired.
Level 3: Adds 25000 bonus damage to an attack against enemies, but drains mana with each shot fired.
Level 2: Adds 5000 bonus damage to an attack against enemies, but drains mana with each shot fired.
Level 3: Adds 25000 bonus damage to an attack against enemies, but drains mana with each shot fired.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Magic | 500 | 155 | 0.31 | 900 | None |
| Sorcery | 1665 | 775 | 0.31 | 900 | None |
| Wizardry | 5544 | 3875 | 0.31 | 900 | None |
Light Damage - 200% Vs. Darkness, 50% Vs. Earth
Conjure
Level X: Becomes the tower that you target. Cannot sell nor upgrade while in this phase. May only cast on towers up to 4x the value (HP) of this tower. Lasts 10 seconds.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Trickery | 500 | 500 | 1 | 700 | None |
| Mirage | 1665 | 2500 | 1 | 700 | None |
| Eidolon | 5544 | 12500 | 1 | 700 | None |
Darkness Damage - 200% Vs. Water, 50% Vs. Light
Plague
Level X: Creates a swarm of 5 diseased flies around the tower.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Disease | 500 | 1000(Fly) | 1(Fly) | 300(Fly) | None |
| Decay | 1665 | 5000(Fly) | 1(Fly) | 300(Fly) | None |
| Death | 5544 | 25000(Fly) | 1(Fly) | 300(Fly) | None |
Darkness Damage - 200% Vs. Water, 50% Vs. Light
Contamination
Level 1: Sends out a massive wave of filth that does 300 damage to units within 375 range of its path.
Level 2: Sends out a massive wave of filth that does 1500 damage to units within 375 range of its path.
Level 3: Sends out a massive wave of filth that does 7500 damage to units within 375 range of its path.
Level 2: Sends out a massive wave of filth that does 1500 damage to units within 375 range of its path.
Level 3: Sends out a massive wave of filth that does 7500 damage to units within 375 range of its path.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Poison | 500 | None | 1 | 900 | None |
| Pollution | 1665 | None | 1 | 900 | None |
| Pestilence | 5544 | None | 1 | 900 | None |
Fire Damage - 200% Vs. Nature, 50% Vs. Water
Fire Up
Level 1: Increases a friendly unit's attack damage by 25%. Lasts 60 seconds.
Level 2: Increases a friendly unit's attack damage by 50%. Lasts 60 seconds.
Level 3: Increases a friendly unit's attack damage by 100%. Lasts 60 seconds.
Level 2: Increases a friendly unit's attack damage by 50%. Lasts 60 seconds.
Level 3: Increases a friendly unit's attack damage by 100%. Lasts 60 seconds.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Blacksmith | 500 | 500 | 1 | 700 | None |
| Forge | 1665 | 2500 | 1 | 700 | None |
| Foundry | 5544 | 12500 | 1 | 700 | None |
Light Damage - 200% Vs. Darkness, 50% Vs. Earth
Teleport
Level 1: Shifts this tower through space to target location. Does 2000 damage in 500 AoE upon landing. 1000 cast range.
Level 2: Shifts this tower through space to target location. Does 10000 damage in 500 AoE upon landing. 1000 cast range.
Level 3: Shifts this tower through space to target location. Does 50000 damage in 500 AoE upon landing. 1000 cast range.
Level 2: Shifts this tower through space to target location. Does 10000 damage in 500 AoE upon landing. 1000 cast range.
Level 3: Shifts this tower through space to target location. Does 50000 damage in 500 AoE upon landing. 1000 cast range.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Quark | 500 | 390 | 0.31 | 500 | None |
| Electron | 1665 | 1950 | 0.31 | 500 | None |
| Atom | 5544 | 9750 | 0.31 | 500 | None |
Nature Damage - 200% Vs. Earth, 50% Vs. Fire
Spore Cloud
Level X: Causes this unit to attack 200% faster. Lasts 10 seconds.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Mushroom | 500 | 1500 | 1.5 | 900 | None |
| Toadstool | 1665 | 7500 | 1.5 | 900 | None |
| Fungus | 5544 | 37500 | 1.5 | 900 | None |
Earth Damage - 200% Vs. Light, 50% Vs. Nature
Erupt
Level 1: Gives a 20% chance that an attack will launch the target into the air for 1.5 seconds, causing 1200 damage in 250 AoE when it lands.
Level 2: Gives a 20% chance that an attack will launch the target into the air for 1.5 seconds, causing 6000 damage in 250 AoE when it lands.
Level 3: Gives a 20% chance that an attack will launch the target into the air for 1.5 seconds, causing 30000 damage in 250 AoE when it lands.
Level 2: Gives a 20% chance that an attack will launch the target into the air for 1.5 seconds, causing 6000 damage in 250 AoE when it lands.
Level 3: Gives a 20% chance that an attack will launch the target into the air for 1.5 seconds, causing 30000 damage in 250 AoE when it lands.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Hydro | 500 | 1000 | 1 | 700 | None |
| Spout | 1665 | 5000 | 1 | 700 | None |
| Geyser | 5544 | 25000 | 1 | 700 | None |
Light Damage - 200% Vs. Darkness, 50% Vs. Earth
Conjure Lightning
Level 1: Hurls a bolt of lightning that bounces up to 3 times, dealing 500 damage to the primary target. Each jump deals 10% more damage.
Level 2: Hurls a bolt of lightning that bounces up to 3 times, dealing 2500 damage to the primary target. Each jump deals 10% more damage.
Level 3: Hurls a bolt of lightning that bounces up to 3 times, dealing 12500 damage to the primary target. Each jump deals 10% more damage.
Level 2: Hurls a bolt of lightning that bounces up to 3 times, dealing 2500 damage to the primary target. Each jump deals 10% more damage.
Level 3: Hurls a bolt of lightning that bounces up to 3 times, dealing 12500 damage to the primary target. Each jump deals 10% more damage.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Electricity | 500 | None | 1 | 900 | None |
| Lightning | 1665 | None | 1 | 900 | None |
| Energy | 5544 | None | 1 | 900 | None |
Fire Damage - 200% Vs. Nature, 50% Vs. Water
Sunburn
Level 1: Each attack drenches the target in burning sunlight that slows movement by 15%, and causes damage received to be amplified by 5%. Effect lasts 5 seconds.
Level 2: Each attack drenches the target in burning sunlight that slows movement by 30%, and causes damage received to be amplified by 10%. Effect lasts 5 seconds.
Level 3: Each attack drenches the target in burning sunlight that slows movement by 60%, and causes damage received to be amplified by 20%. Effect lasts 5 seconds.
Level 2: Each attack drenches the target in burning sunlight that slows movement by 30%, and causes damage received to be amplified by 10%. Effect lasts 5 seconds.
Level 3: Each attack drenches the target in burning sunlight that slows movement by 60%, and causes damage received to be amplified by 20%. Effect lasts 5 seconds.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Flame | 500 | 1000 | 1 | 700 | None |
| Solar | 1665 | 5000 | 1 | 700 | None |
| Sun | 5544 | 25000 | 1 | 700 | None |
Composite Damage - 100% Vs. All
Roast
Level 1: Burns nearby enemy units for 150 points of damage per second to units within 750 AoE. Damage from multiple towers stack.
Level 2: Burns nearby enemy units for 750 points of damage per second to units within 750 AoE. Damage from multiple towers stack.
Level 3: Burns nearby enemy units for 3750 points of damage per second to units within 750 AoE. Damage from multiple towers stack.
Level 2: Burns nearby enemy units for 750 points of damage per second to units within 750 AoE. Damage from multiple towers stack.
Level 3: Burns nearby enemy units for 3750 points of damage per second to units within 750 AoE. Damage from multiple towers stack.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Kindle | 500 | None | None | None | None |
| Vapor | 1665 | None | None | None | None |
| Immolation | 5544 | None | None | None | None |
Nature Damage - 200% Vs. Earth, 50% Vs. Fire
Afterlife
Level 1: Every three units this tower kills adds one life. If you have full life, it will take nine units.
Level 2: Every two units this tower kills adds one life. If you have full life, it will take six units.
Level 3: Every unit this tower kills adds one life. If you have full life, it will take three units.
Level 2: Every two units this tower kills adds one life. If you have full life, it will take six units.
Level 3: Every unit this tower kills adds one life. If you have full life, it will take three units.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Life | 500 | 1000 | 1 | 700 | None |
| Eternal | 1665 | 5000 | 1 | 700 | None |
| Soul Catcher | 5544 | 25000 | 1 | 700 | None |
Water Damage - 200% Vs. Fire, 50% Vs. Darkness
Freeze
Level 1: Frost attack that deals 400 damage per second, and slows the target enemy's movement by 15%. Lasts 5 seconds.
Level 2: Frost attack that deals 2000 damage per second, and slows the target enemy's movement by 30%. Lasts 5 seconds.
Level 3: Frost attack that deals 10000 damage per second, and slows the target enemy's movement by 60%. Lasts 5 seconds.
Level 2: Frost attack that deals 2000 damage per second, and slows the target enemy's movement by 30%. Lasts 5 seconds.
Level 3: Frost attack that deals 10000 damage per second, and slows the target enemy's movement by 60%. Lasts 5 seconds.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Ice | 500 | 1000 | 1 | 700 | None |
| Freezing | 1665 | 5000 | 1 | 700 | None |
| Sub-Zero | 5544 | 25000 | 1 | 700 | None |
Water Damage - 200% Vs. Fire, 50% Vs. Darkness
Spring Forward
Level 1: Increases a friendly unit's attack rate by 25%. Lasts 60 seconds.
Level 2: Increases a friendly unit's attack rate by 50%. Lasts 60 seconds.
Level 3: Increases a friendly unit's attack rate by 100%. Lasts 60 seconds.
Level 2: Increases a friendly unit's attack rate by 50%. Lasts 60 seconds.
Level 3: Increases a friendly unit's attack rate by 100%. Lasts 60 seconds.
| Type: | Cost: | Damage: | Speed: | Range: | AoE: |
| Well | 500 | 500 | 1 | 700 | None |
| Spring | 1665 | 2500 | 1 | 700 | None |
| Waterfall | 5544 | 12500 | 1 | 700 | None |

